Foreground Detection on Depth Maps Using Skeletal Representation of Object Silhouettes
نویسندگان
چکیده
This article considers the problem of foreground detection on depth maps. The problem of finding objects of interest on images appears in many object detection, recognition and tracking applications as one of the first steps. However, this problem becomes too complicated for RGB images with multicolored or constantly changing background and in presence of occlusions. Depth maps provide valuable information about distance to the camera for each point of the scene, making it possible to explore object detection methods, based on depth features. We define foreground as a set of objects silhouettes, nearest to the camera relative to the local background. We propose a method of foreground detection on depth maps based on medial representation of objects silhouettes which does not require any machine learning procedures and is able to detect foreground in near real-time in complex scenes with occlusions, using a single depth map. Proposed method is implemented to depth maps, obtained from Kinect sensor.
منابع مشابه
3D Scene and Object Classification Based on Information Complexity of Depth Data
In this paper the problem of 3D scene and object classification from depth data is addressed. In contrast to high-dimensional feature-based representation, the depth data is described in a low dimensional space. In order to remedy the curse of dimensionality problem, the depth data is described by a sparse model over a learned dictionary. Exploiting the algorithmic information theory, a new def...
متن کاملAn Efficient Representation for Surface Details
This paper describes an efficient representation for real-time mapping and rendering of surface details onto arbitrary polygonal models. The surface details are informed as depth maps, leading to a technique with very low memory requirements and not involving any changes of the model’s original geometry (i.e., no vertices are created or displaced). The algorithm is performed in image space and ...
متن کاملCompression Algorithm for Multi-view Video Coding Using a Depth Map
In this paper, we propose an efficient multi-view video coding algorithm that uses a depth map. This algorithm is based on the correlation between texture maps and depth maps. This correlation is based on the fact that the motion vectors (MVs) in texture maps are strongly affected by their depth values. In general, background objects have smaller MVs whereas foreground objects have higher MVs. ...
متن کاملDepth Silhouettes Context: A New Robust Feature for Human Tracking and Activity Recognition based on Advanced Hidden Markov Model
In this paper, a depth camera-based novel approach for human activity recognition is presented using robust depth silhouettes context features and advanced Hidden Markov Models (HMMs). During HAR framework, at first, depth maps are processed to identify human silhouettes from noisy background by considering frame differentiation constraints of human body motion and compute depth silhouette area...
متن کاملScene Representation for a Sparse Set of Multi-view Images
In this paper, we propose a novel scene representation for a sparse set of calibrated multi-view images of a nonLambertian scene. This representation is capable of providing realistic immersive experience. Firstly, the foreground objects are extracted from the background. Then, they are operated independently. The background of the middle views is used for representing the background of the sce...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2017